﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UFrame.BridgeUI;
using UnityEngine.Events;

namespace GModule
{
    public interface IBridgeUIController : IUIFacade
    {
        float canvas_width { get; }
        float canvas_height { get; }
        Canvas MainCanvas { get; }
        void SetMainCanvas(Canvas mainCanvas);
    }
}